Showcase Models

Models made to practice and demonstrate modeling techniques (topology, scaling, uv mapping, texturing)

Modified Ruger SR1911

This weapon model is inspired by the Ruger SR1911 Handgun—a colorful, fresh, and rusty design incorporating an “open-slide” barrel concept. Read more about this in my blogpost.

SOFTWARE: Maya, Substance Painter

Custom Rifle Enzo-Core

This weapon model is a custom heavy-duty assault rifle with an “open-slide” scope. It has scope and coil glass glass cover, barrel and coil emissive elements, and handle rest components. Parts of the rifle are modeled to be animation ready and has detachable components. Blogpost coming soon…

SOFTWARE: Maya, Substance Painter

Veined Marble

Created a veiny marble material with a cellular-like consistency for use on hard-surfaced models.

SOFTWARE: Substance Designer

Aged Wood

Created an outer bark wood material with a dry, scratched look for use on organic-surfaced models.

SOFTWARE: Substance Designer

Sci-fi Metal

Created an inorganic metal material with a seamless transition pattern for use on hard-surfaced models.

SOFTWARE: Substance Designer

Foundation Materials

Custom node-based materials made to learn and practice skills needed with industry-standard software.