Showcase Models
Models made to practice and demonstrate modeling techniques (topology, scaling, uv mapping, texturing)
Modified Ruger SR1911
This weapon model is inspired by the Ruger SR1911 Handgun—a colorful, fresh, and rusty design incorporating an “open-slide” barrel concept. Read more about this in my blogpost.
SOFTWARE: Maya, Substance Painter
Custom Rifle Enzo-Core
This weapon model is a custom heavy-duty assault rifle with an “open-slide” scope. It has scope and coil glass glass cover, barrel and coil emissive elements, and handle rest components. Parts of the rifle are modeled to be animation ready and has detachable components. Blogpost coming soon…
SOFTWARE: Maya, Substance Painter
Veined Marble
Created a veiny marble material with a cellular-like consistency for use on hard-surfaced models.
SOFTWARE: Substance Designer
Aged Wood
Created an outer bark wood material with a dry, scratched look for use on organic-surfaced models.
SOFTWARE: Substance Designer
Sci-fi Metal
Created an inorganic metal material with a seamless transition pattern for use on hard-surfaced models.
SOFTWARE: Substance Designer
Foundation Materials
Custom node-based materials made to learn and practice skills needed with industry-standard software.